AI Insights · Timothy · January 2022
Top 5 Dinosaur Games Performance in Russia for Q4 2021
Explore the performance of the top 5 dinosaur-themed games in Russia during Q4 2021, including trends in downloads, revenue, and active users.
In the fourth quarter of 2021, the top dinosaur-themed games on a unified platform in Russia showed varied performance in terms of downloads, revenue, and active user trends. Here is a detailed look at how each of the top 5 games fared during this period.
Jurassic World™: The Game from Jam City, Inc. experienced fluctuations in weekly revenue, peaking at around $4.7K in mid-October and closing the year at approximately $4.6K. Weekly downloads saw a significant rise, reaching a high of nearly 7.3K in late November and ending December with 6.8K. The weekly active users remained relatively stable, hovering around 35K to 39K throughout the quarter.
Jurassic World Alive also published by Jam City, Inc., showed a steady weekly revenue, peaking at $2.5K in mid-October. The weekly downloads remained consistent, averaging around 1.7K to 2K, with a slight dip in December. The active users followed a similar trend, starting at around 15.6K and slightly decreasing to 14.3K by the end of the quarter.
X.D. Global’s Ulala: Idle Adventure saw a noticeable peak in revenue, reaching $4.2K in mid-October. However, the downloads remained quite low, with the highest being 101 in late October. The weekly active users fluctuated, starting at 989 and dropping to 635 by the end of December.
ARK: Survival Evolved by Studio Wildcard demonstrated a steady increase in weekly downloads, peaking at 9.4K in the final week of December. The weekly revenue showed consistent gains, reaching $1.5K in early December. Active users saw a significant rise from 18.1K to 32.8K throughout the quarter, indicating growing engagement.
Lastly, Crazy Dino Park from Infinite Dreams Inc. saw a steady increase in weekly revenue, peaking at $925 in the final week of December. Weekly downloads surged, reaching a high of over 5.7K mid-December. The active users remained robust, starting at 34.9K and maintaining around 37K by the end of the quarter.
For more detailed insights and data, visit Sensor Tower.